Tag Archives: Zombies

Review: The Walking Dead: Michonne

michonne cover
via PC Gaming Wiki

The Walking Dead: Michonne (2016)

PS4 / Rated M

Adventure

Publisher: Telltale Games

Developer: Telltale Games


The Walking Dead games are what put Telltale Games on the map.  Okay, maybe that’s not entirely true but they have definitely given the company the most success.  Both season one and season two of their episodic adventure games based on the comic books were critically acclaimed and set the company on the right direction.  With Telltale’s latest installment in the franchise, The Walking Dead: Michonne, they decided to take a different direction in more ways than one, but some of these directions don’t pay off in the end.

michonne 1
via YouTube

Unlike the previous two adventures, The Walking Dead: Michonne hones in on the story of Michonne, a protagonist from the comics.  She’s a stoic figure who doesn’t really talk much unless she needs to.  She’s also dealing with some psychological demons involving her two dead daughters, which is the aspect of her character that the story focuses the most on.  For those wondering, the story takes place between the comic’s issues 126 and 139.  (I haven’t read the comics myself, or seen the show for that matter, so I wouldn’t know.)

Another thing that Telltale does differently with Michonne is its three-episode format, unlike the normal five-six-episode format that most are used to.  There’s nothing wrong with going down the short-form adventure route, but it makes developing a meaningful and impactful story pretty difficult.  It can be done, but it’s tough to do.  Unfortunately, Michonne falls short of giving us an impactful story, which is due in part to the short time we have with the characters.  I grew attached to Michonne, as she was the main protagonist, but all of the other side characters and antagonists meant nothing to me really.  They had their moments, sure, but I wanted to spend more time with them in the end.  Just like the previous games, there will be deaths and tough decisions to make, but they ultimately didn’t matter to me in the end.  It also doesn’t help that the episodes were short in comparison.  I just didn’t feel that attached to what was going on onscreen.

michonne 3
via Rocket Chainsaw

Speaking of decisions, the game plays just as you’d expect.  Telltale hasn’t reinvented the wheel with Michonne, giving you an all-too-familiar gameplay experience.  You will participate in quick time events.  You will pick dialogue choices.  You will walk around small little environments.  You will make some pivotal decisions.  These decisions don’t really have consequence however.  The decisions also weren’t that hard to make either.  It almost felt like Telltale was just laboring through the motions, pumping out a paint-by-the-numbers experience similar to their other games without really putting any thought into what they were doing.

This is all a shame because The Walking Dead: Michonne has a gripping drama in its hands.  Michonne has a tough and quiet exterior, but on the inside there is a bevy of bottled up guilt and sadness that literally haunt her as she moves along.  During her travels she comes across a friendly crew of sailors as well as a small band of vicious and deadly survivors.  How she deals with these new people, as well as the situations she is thrust into, are by far the most enticing aspect the game has to offer.  Telltale has an interesting story to tell, it’s just too bad its brought down by some of the more technical facets of the game.

michonne 2
via Game Over

If you were a fan of the previous Walking Dead installments by Telltale (which most probably are) then this might warrant a look.  There’s some cool stuff the game brings to the table, but just know what you’re getting into.  Wane your expectations.  If your new to the series, then it’s hard to justify a play through of The Walking Dead: Michonne.  I would recommend the previous two installments, but that’s about it.

The Walking Dead: Michonne_20160405165941

Also available on PC, Mac, PS3, Xbox One, Xbox 360, iPhone, iPad, and Android.

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Review: The Walking Dead Season Two

the walking dead s2 cover
via watz-up.fr

The Walking Dead Season Two (2013)

PS4 / Rated M

Adventure

Publisher: Telltale Games

Developer: Telltale Games


Clementine was probably one of the greatest video game characters to come out of 2012.  When Telltale Games released season one of their adaptation of the Walking Dead series, it was met with rave reviews and massive critical appeal.  The game was close to a masterpiece, introducing you to main characters Lee Everett and Clementine while forcing you to make some gut-wrenching decisions along the way.  It was this game that propelled Telltale to where they are today.

the walking dead s2 1
via Softpedia News

One year later, Telltale released The Walking Dead Season Two, putting you in the shoes of Clementine.  Some time has passed and the young and naïve Clementine has grown up and matured.  However, she is still on the road, fighting to survive the dangerously harsh world of the zombie apocalypse.  Some things just don’t change.

The Walking Dead Season Two introduces players to a whole new set of characters, along with a couple of surprises here and there.  As with the previous season’s cast of characters, season two’s characters have their own set of problems.  At first, these new people that Clementine comes across rubbed me the wrong way, but after time they start to open up and reveal the kinds of demons and struggles they are dealing with.  They all have good intentions, but some of these issues cause them to get snappy with each other, putting the group on edge multiple times throughout the story.  Clementine always seems to act as the beacon of reason, calming the group down and helping them work through their problems.  It’s a cool dynamic that really goes to show how much Clementine has changed since the first season.

the walking dead s2 2
via IGN

Another big theme that season two tackles is Clementine’s personality.  In season one, she is young and scared, often looking to Lee for help and guidance.  Lee was her mentor and her best friend, helping her endure and adapt to the harsh world that they live in.  After a year has passed, she isn’t the scared child that you remembered from before.  This time around she is killing zombies left and right and doing some things that, for a lack of a better term, “make grown men cry.”  The reality of this new life has changed her, and these types of moments are scattered throughout the season.  It’s cool to see this zombie-ridden world through the perspective of a young kid.

My biggest complaint about this entry in the series is the plot’s predictability.  I was seldom surprised at the events that took place on screen.  Now I am not going to lie, there was some points in the story where I was legitimately surprised, but these moments were few and far between.  I always felt that the story made it a little too clear at what kinds of things were going to happen next.  For example, a character would say something like, “Hey Clem, I don’t think I can trust this person.  What do you think?”  Well, when you put it that way, I guess I shouldn’t trust said character should I?  An episode would pass and surprise, that character would do something to betray the group.  This is just a specific example but I felt these kinds of situations made it super easy to see where the story was going.

the walking dead s2 3
via Video Gamer

Although the season had some plot issues, as well as some classic Telltale Games technical issues, I still had a great time with The Walking Dead Season Two.  Although it does not stack up against its predecessor, it is still one of the best Telltale games I have played to date.  Story wise, the game wraps up in a way that opens up the possibility of future games.  (There has already been rumors of a season three) If you are not a big fan of what Telltale has to offer, I at least encourage you to give their Walking Dead games a try.  You don’t have to be a big Walking Dead fan to appreciate the stories that they have to tell.

the walking dead s2 score

Also available on Mac, PC, Xbox One, Xbox 360, PS3, PSVita, iPhone, iPad, Android, and Ouya

Review: The Walking Dead: The Complete First Season

via Fone Arena
via Fone Arena

The Walking Dead: The Complete First Season (2012)

PS4 / Rated M

Adventure

Publisher: Telltale Games

Developer: Telltale Games


Thanks to recent success, Telltale Games has become a household name among gaming fans.  They are now a well-oiled machine that is putting out their now famous brand of adventure games, with a focus on storytelling, at breakneck speeds.  Contrary to what you might assume, most of these games are actually pretty good.  The game that put Telltale on the map and started their second wind was their episodic adaptation of The Walking Dead.  It was a game that was highly regarded among critics and fans alike, garnering a massive following.

What made this game special for people was two things.  First, the two main characters that you follow through the story were extremely well done.  Lee Everett is a good man that has another side to him.  We first see him being hauled away to the slammer due to a mishap in his relationship.  On the way to prison, the police car runs into a zombie on the road and they are propelled into the nearby grass.  The action begins.  Lee manages to escape the site, only to stumble upon a house that seems to have another soul in hiding.  Cue the introduction of Clementine, a rather young and shy little girl that has been hiding away in her house for a while now.  Her parents are gone and she would not have survived if Lee did not stumble upon her house.

via Games N More
via Games N More

Telltale does an amazing job from the get go of making you really care about the two characters.  Lee is faced with a big challenge in helping Clementine with finding her parents, as well as survival.  Clementine should not be painted as a deadweight, but instead as a lightbulb for Lee.  Lee has some trouble coming to grips with the morality of some of the decisions that he has made in his life, and Clementine acts as a moral compass from that point forward.  The two grow quickly attached to each other just as fast as the player gets attached to them.  The scenes involving the two lead characters were by far some of the best scenes from the whole series.

The other thing that really makes the game special is Telltale’s style of adventure game that they instituted with this release.  When the game came out, gone was the format of the traditional adventure game and in with Telltale’s new format of quick time events and heavy decision making.  There is a greater emphasis on story this time around and every dialogue option that you choose in the game has an effect on how things play out, whether big or small.  They do not give you a whole lot of time to make these decisions either.  I often found myself making impulse choices and saying things I did not mean to say.  That might be frustrating to some, but it only makes complete sense.  With the world in shambles due to the zombie outbreak and its people facing immense danger every day, there are going to be a lot of impulse decisions being made.

via Pure Xbox
via Pure Xbox

Each episode of the five episode season has a set of tough decisions that you have to make, and boy do these decisions live up to their name.  Some hit you right in the face in terms of toughness, but others do not seem like they make a big difference at the time, but they end up influencing the story in ways you could not imagine.  There is a moment towards the halfway mark on the season that was tough to swallow for a lot of reasons.  I am not going to spoil anything, but anybody who has played the game should already know what I’m talking about.  What happened was out of my realm of control, and it made me feel helpless.  The game gives you a chance to react, and I acted impulsively, and maybe a little irrationally, when faced with the decision of dealing with a character.  I have never felt that kind of feeling before in a game, and it was great and infuriating at the same time.

via What Culture
via What Culture

The supporting cast of characters that you tag along with during Lee’s journey with Clementine all bring a lot to the table in terms of greatness.  The game was almost flawless in getting me to somewhat care about all the characters that it gave me.  The last two episodes of the season after things are shaken up in the middle leave players with, in my opinion, some of the weaker links when it comes to characters, which made the decisions I had to make a little easier to stomach.

Once again, I am not going to spoil anything in terms of story, but the finale takes what’s left of your heart strings and rips them out with ferocity.  The game twists and turns and plays with your emotions, leaving you tired by the end.  The final moments of the game, where it’s just Lee and Clementine together, make for some tear-worthy moments.  I am not one to cry during any form of entertainment, but I have talked to people who have.  It’s a rough portion to play through, and it wraps everything up in a hard but satisfying way.

via Giant Bomb
via Giant Bomb

The complete edition comes with the DLC that was released with the game called 400 Days.  It tells the story of a wide variety of other people in the form of short playable chapters.  I thought it was a nice little break from the main story, but given how quickly the game runs through the stories, I found it hard to get attached to these characters like I did in the main offering.  The decisions that they gave you in these chapters did not have the same effect as a result.  The special episode ended in head-scratch worthy fashion, with a confrontation that I was not expecting.  Overall, 400 Days gives players a fun little experience in the world of The Walking Dead, but it is not necessary.

The Walking Dead does a ton of great things that were sometimes tainted by some technical problems.  There was a lot of hitching and sometimes the game chugged along in terms of performance.  These are minor quibbles on a masterpiece of a game, but it’s a game that is not going to win any awards in the technical categories.  This might not be your traditional adventure game, but it was a milestone for Telltale, setting a foundation for their future in the game industry.  The Walking Dead was a game that tried a lot of new things, telling an amazing story.  If you were ever on the fence, make time to play through this gem of a game.

the walking dead s1 score

Also available on PC, Mac, PS3, PSVita, Xbox 360, iPad, iPhone

Review: The Last of Us

via Taringa.net
via Taringa.net

The Last of Us (2013)

Rated M / PS4

Shooter / Action / Adventure

Publisher: Sony Computer Entertainment

Developer: Naughty Dog


I finally see why The Last of Us is regarded as possibly one of the best games ever.  When Naughty Dog released the game on the PS3 back in 2013, they instantly had a wildfire hit on their hands.  After some time, they released a remastered version on the PS4, which seemed to be the way to fully experience the game.  After not knowing anything about the game, I decided to give the game a run for its money.  It was by far one of the best decisions I have made, roaming the infection-ravaged countryside with two great characters.

These two characters I’m talking about are Joel and Ellie, voiced and mo-capped by Troy Baker and Ashley Johnson respectively.  Joel is a man in his 50’s, who has already felt the pain of loss due to the deadly infection that has been spreading throughout the land.  Ellie, a younger orphan girl, has also been changed by the recent events, having survived an infected bit on her arm.  It’s Joel’s goal to get her to the Firefly’s, a rebel organization opposing the government, in hopes of possibly finding a cure for the infection that has been spreading throughout the country.

via playm.de
via playm.de

The journey that you take with these two wildly different, yet strangely attached, characters is a harrowing one.  During the course of the game, you travel across a good portion of the United States, only to see a place completely torn apart by death and destruction.  There is also an abundance of infected, as well as desperate humans that provide some tough opposition along the way.  It’s a tough adventure, with a lot of hardships that ultimately brings Joel and Ellie together.

It is hard not to get immediately attached to the characters that you meet along the way.  Naughty Dog did a fine job with the writing and overall storyline.  A lot of the dialogue comes in the form of natural reactions to the world that they are traversing.  They often try to make light of the situation, whether it be Ellie’s joke book or Joel’s wise cracks with some of the supporting characters.  It made the characters ultimately seem more relatable.  It is probably how I would react if I was thrown into the crappy situation that they have to endure.

via games.it
via games.it

I am also surprised I made it this far without talking about how gorgeous the game looks.  Granted, I experienced the adventure with the remastered version, which is exponentially better looking than its PS3 predecessor, but both versions look amazing nonetheless.  The apocalypse did some nasty things to the locations that you explore, but everything has a visual pop to it.  Being from Pittsburgh, I could not help but get all excited seeing the striking familiarities that the Pittsburgh section of the game contained, whether it be the big hulking yellow bridge in the distance or some of the other surrounding buildings and structures.  Naughty Dog but a metric-ton of detail into each and every location in the game, and their hard work pays off.  The remastered version even contains a “photo mode,” which gives the player some nice tools for creating some fantastic looking snapshots of some of the game’s greatest moments.

The third-person gameplay is executed nicely and feels great, but that was not too much of a surprise given the studio’s past work with the Uncharted franchise.  What makes this game different however is the lack of items that they give you.  Bullets are hard to come by and crafting using the various scraps and materials you will find around the world will largely save you in the end.  Every shot that you make counts, which makes combat situations a little tougher.  The game gives you options with each encounter that you face.  If you have an abundance of supplies, and your just feeling like a badass, you can go in guns-blazing.  You can also take the smarter and generally more effective stealth approach, taking your enemies out in silence.  You will quickly learn that silence is a beautiful thing in The Last of Us, because causing a lot of commotion can make your day go to hell real quick.

via IGN
via IGN

The enemy variety is alright, but could have been better.  You will encounter three types of infected along the journey, including Runners, Clickers, and Bloaters.  You will also fight a good number of humans as well, which provide a bigger challenge.  The infected AI is pretty easy to work around if you know what you are doing, but the humans are smart, and tend to give you more of a challenge.  It would have been nice to have a little more variety in terms of the infected enemies, because by the end of the game, it is pretty easy to dispatch the infected that they throw at you.

The Last of Us also included a multiplayer mode called Factions, which lets you side with either the Firefly’s or the Hunters.  There are three 4 v 4 modes; Supply Raid, Survivors, and Interrogation that all had their moments.  The combat is pretty much carried over from the single player mode, making familiar players feel right at home.  The multiplayer provided some fun, sure.  However, it is not something to write home about.  It’s your average run of the mill multiplayer mode that just feels tacked on like most games these days.  If you are playing The Last of Us, the single player adventure is probably all you really need.

via ae-infinite
via ae-infinite

One of the perks of playing the remastered version was the inclusion of the Left Behind DLC that went along with the game.  In this short but sweet experience, we get to see Ellie’s relationship with Riley, a good friend of hers from the military boarding school that they grew up in.  The DLC is mostly set in the locale of a local mall, which makes sense when you think about it.  What other place would to pre-teen girls want to go to?  The ending however leaves you speechless, and it hits you with such blunt force.  It is a curveball that you do not expect until it hits you hard.  The DLC also sheds light on Ellie’s first encounter with the infected as well.  It’s definitely worth the money and extra time if you have not dived into it already.

In terms of the greatest gaming experiences I have ever had, The Last of Us is definitely one of them.  I am not exactly confident in saying that it is my favorite game OF ALL TIME, but it ranks high on my list of top games that I have played.  The game takes you on an emotional adventure, full of thrills and hard moments that are sometimes hard to swallow.  The game looks amazing and the combat ranks high as well.  The Last of Us is a 1-2 knockout punch that will change you as a person, or at least how you look at games as a whole.  If you have not given the game a fair shake yet, do yourself a favor and educate yourself on one of the generation’s greatest games.  Do it.

the last of us score

Revealed: 6/3/14

Fable Anniversary Teased for the PC

People have been requesting for the Anniversary edition of Fable to come to PC, as evidenced by the teaser trailer that Lionhead released today.  In the video, you see a bunch of fake users putting up forum and chat posts about Fable Anniversary.  At the end of the video, a steam notification pops up notifying us that “HeroOfOakvale” is playing Fable Anniversary. The video also ends with the hashtag #HideTheChickens .

fable anniversary pc
via Giant Bomb

It will be interesting to see if they do anything new with the PC version (besides updated visuals) to make it feel like a different experience than the Xbox 360 version.  However, it will most likely just be a ported version of the game.  Since this was not a formal announcement, no release date or any other information has been released as of yet.  But this trailer is a good indication that the version is indeed coming.

Hunt: Horrors of the Gilded Age (Fall 2014)

Another Crytek game was announced today, which hasn’t been a surprise given the plethora of Crytek games that are now being announced. Hunt: Horrors of the Gilded Age looks to be a third person action game that puts you in the role of a hunter who has to go up against a threat of a zombie breakout.

hunt horrors of the gilded age
via Giant Bomb

The trailer, which was all cinematic, shows a graveyard outside of a church being taken over by zombies.  The camera then pans over the hill to focus on a group of four hunters, which all appear to have different skill sets.  This might indicated co-op modes but we still have no indication whether this is the case.

The game, which is based of the novel by John Hayward Hunter, is slated for a Fall 2014 release.  Platforms were not announced but it is presumably coming to next-gen consoles.

Batman: Arkham Night Delayed

Although this is not really an announcement, the game was revealed to have been delayed to sometime in 2015.  The newest Batman game from Rocksteady will be the first Batman game to include the Batmobile as a key gameplay feature.  The trailer that was released today shows a detailed look at the stylishly sleek Batmobile and it’s different weapons.

via Softpedia
via Softpedia

Although this can be considered bad news, I am all for it.  The game being released this Fall was kinda a stretch and it would have had to go up against a lot of competition in the release schedule.  If the game needs more time to be improved, then I am totally fine with the game coming out later.

Harvest Moon: The Lost Valley (End of 2014)

via IGN
via IGN

It’s the RPG series that  still continues to go on!  It was announced today that Natsume is bringing Harvest Moon: The Lost Valley to the 3DS later this year.  The game will feature a lot of the same but the big new feature is the fully 3D environment that players will be able to explore.  You will be able to plant in the fields, build big gardens, and all of the other stuff you have come to expect from the Harvest Moon series.  The last game in the series, Harvest Moon: A New Beginning, got a pretty good reception so hopefully Natsume can continue the success of the farming life RPG.