Greetings true believers, welcome to Lego Marvel Super Heroes, a game about, well, super heroes…and no, I am not going to continue the rest of the review in Stan Lee’s voice, sorry.
Anyway, Lego Marvel Super Heroes came out about back in October of last year. Let me just get something off the bat before I continue on with the review, this game is pretty similar to most of the Lego games of past. If you have enjoyed those past games a lot, you will most likely enjoy this going. You will also most likely enjoy this game if you are a big Marvel fan. This game has a metric ton of fan service catering to those fans.
The game begin with Dr. Doom conjuring up a grand scheme to take over the world, while keeping it safe at the same time. He develops a weapon called Dr. Dooms Doom Ray of Doom. Yep, its a mouthful, and it presents a danger to the city of New York. Well, have no fear, the Avengers have assembled, along with a plethora of other marvel super heroes. The Avengers, Fantastic Four, X-Men, and more are here and primed to go. Throughout the campaign, they are met with a ton of villains, like Loki, Rhino, Venom, and Magneto to name just a few. You travel all over New York, and Asgard, visiting locations like Stark Tower, The Daily Bugle, the Fantastic Four’s Laboratory, the Raft, The Statue of Liberty, and more.
With all of that being said, the story is alright. Like I said earlier, it’s just fan service at it’s core. Throughout all of the missions, random super heroes show up to help out, as well as villains. The marvel brand of humor is largely present throughout the game. A lot of the jokes are puns and seem kind of cheesy. The game is aimed towards kids with it’s lighthearted humor, but don’t worry, there is a ton of stuff for the older Marvel fans. The voice work for all of the characters are also well done. Obviously, TT Games couldn’t get the voices from the movies, but they do a pretty good job at getting actors that sound like their counterparts. The only voice that seemed kinda off was Tony Stark’s. The voice just didn’t match for me. On the other hand, the voice for Agent Coulson of S.H.I.E.L.D. sounds spot on.
The gameplay plays out exactly as you would expect. There are fifteen story missions to play through, as well as some additional side missions which are new for the Lego franchise. You play through these levels using the character’s abilities to get through. You collect studs (the game’s currency) as well as minikits throughout the levels too. Stan Lee makes a cameo in every single level via the “Stan Lee In Peril” parts of the levels where you have to save Stan Lee from numerous scenarios. You end up playing through the levels initially to get through the story and then you can go “free play” the levels to collect all of the collectibles that were unattainable with the given characters.
All of the marvel characters have a variety of abilities that are used during the span of the levels. They do a good job of giving each character variety and making them all feel unique. LMSH contains a TON of characters. All of the main staples of the Marvel Universe are here as well as some niche ones. (H.E.R.B.I.E. anyone?) The past Lego games have had a lot of characters but a lot of them seemed the same. In this game, it’s a different story.
The level design is pretty neat and the scope of the levels are massive, probably more than any other past game. For example, the first level, which pits you in New York’s Grand Central Station, is about as big an epic as a final level in one of the past Lego games. The levels only get bigger as you go on.
The hub area in this game is the S.H.I.E.L.D. Helicarrier that floats high above the city. Here, you can do some various side missions as well as access Deadpool’s room, which is where you can unlock red bricks, look at comics acquired via minikits, and enter cheat codes.
The Deadpool stuff was probably the best part of the game for me. Deadpool shows his face whenever you partake in the side missions throughout the city. The humor during these sections shines among the rest and Deadpool, Marvel’s quirkiest character, provided the comic relief for the game. It’s during these missions that you get the Deadpool bricks (red bricks) that allow you to gain abilities like stud multipliers and other things, similar to past games.
Like recent Lego games, there is an open-world that accompanies the levels and the open world has more collectibles, time trials, side missions, and other stuff. In LMSH, the open world is New York City. The city in this game is actually pretty vibrant and full of life. Cars go along the streets and numerous minifigs walk along the sidewalks. In terms of scale, the city is probably the biggest world yet, excluding the Wii U exclusive Lego City Undercover. Although for some this may be the best part of the game, this is probably where I found most of my complaints.
Let me at least start with the positives. The games version of New York contains a lot of recognizable landmarks like the Empire State Building and Times Square along with Marvel landmarks like Stark Tower, Daily Bugle, and Oscorp. Anything you see in the city, you can fly to, or get to somehow. Some of the side missions are fun to mess around with and there are a ton of collectibles scattered throughout the city.
The flying, in my opinion is one of the worst parts of the game. I have yet to play a Lego game that actually has acceptable flying mechanics. The flying in this game just seem janky and messed up. You start to get the hang of it later on but I never felt like I was gracefully flying along the skyline. These mechanics made the flying time trails awful. They were never fun and they were always more of a chore. The time trails in general are just not fun. I may be biased towards time trial modes in games because I don’t like time trails in general. I just think that time trails in this game are especially a pain in the ass.
Lastly, there are numerous times throughout the game where glitches and bugs poke their head through. This should be standard fare for Lego games, which are usually buggy to begin with. However, this game included more than usual. During the battle with Loki, halfway through the game, I defeated him and instead of getting the level ending cut scene, I got a black screen. I had to restart the game and retry the battle three times before it actually worked. There was a sequence of events that had to happen, which I had to look up online, for the game not to glitch out. This is unacceptable, and it made me wonder how something like that made it through play-testing.
All in all, Lego Marvel Super Heroes, apart from it’s troubles, still remains an enjoyable experience. I had a good time playing through the game, and I am not even the biggest Marvel fan. I know a little about the comics but there are definitely people out there that will find the fan service more satisfying. There are definitely spots where this game could be improved, but the final product is not that bad as it stands. With great power….comes great responsibility.
Sorry, that really didn’t make sense, I just wanted to end the review with another quote. To quote Stan Lee, “Nuff Said….”